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Is there any way to "translate" the WeBuilder crash report into a code line number?
As I sometimes have a problem tracking down a crashing error, due to the crash report isn't designed for "mortals"
There are 10 types of people in the world: Those who understand binary and those who don't.
try {
B = nil; //make it crash deliberately
B.SetSize(10, 10);
} except {
alert(ExceptionClassName + "\n" + ExceptionMessage);
}
But it does not give the line number. To get the line number, too, I would have to crack open the FastScript library but that makes upgrading and future maintenance more difficult. Maybe at some point.
The problem is that I don't know what part of the code it is that is crashing. Im not even sure it's my code as the crashes is not consistent. (It's my most complex plugin to date so it's bound to crash during development.)
It might be a Beta 5 problem that is causing the crashes I get at the moment, but Im not sure. (I don't want to spam you with unnecessary 2018 beta bugreports)
There are 10 types of people in the world: Those who understand binary and those who don't.
This wasn't easy but I managed to add code line numbers to crash report without changing the scripting library. In next beta you will be able to see suspected line in the crash report.